Ibology is an independent game development company created in 2013 by Bob Saunders to explore ideas about space, strategy, procedural generation, and evolution.

In 2016, Ibology was commissioned to create an educational game for a live competition at the NASA Goddard Space Flight Center. The result is "The Martian Frontier", a cooperative survival strategy game set on Mars.

Ibology is also moving into the mobile market, with several games planned and one recently released on the Google Play and Amazon App stores.


Drop The Anchor, Get The Treasure

Collect Coins and Power-Ups

Purchase Upgrades and Customizations

Available on Google Play and the Amazon App Store


  • Real Time Strategy / 4X / Action!
  • (SoaSE + Galactic Civilizations) / GalCon
  • You Make The Rules
  • Hundreds of ships
  • Thousands of shots
  • PvP Coming Soon!

ai logo double size

  • Available from Shrapnel Games (in a box with a 48-page manual!)
  • Classical rogue-like set in space
  • Explore space, planets, caves, shipwrecks, temples, vaults, and more
  • No level caps on officers, monsters, and items
  • Unlimited procedural quests
  • 150 hand-crafted quests
  • 12 sentient alien races to interact with
  • Over 100 monsters
  • 8 different paths to victory

  • Nurture strange alien flora
  • Harvest plants to evolve new life-forms
  • Control the rules of selection and survival
  • Sculpt your world 
  • 4 game modes: normal, experimental, observational, ecological
  • Beautiful original soundtrack


  • Cooperative Real-Time Strategy
  • Resource management simulation
  • Keep your colonists alive on Mars

"The Martian Frontier" was made for a live competition event at the NASA Goddard Space Center, April 14th 2016.
Eight teams of middle-school students competed to win a week at space camp!